

Cross-saving is a more complex affair to set up, and will therefore be available at a later date.” We will therefore have to take our troubles a little more patiently before being able to change the game platform like socks.

The studio put it this way, “Crossplay is an inherent part of Darktide’s DNA, which is why it will be rolling out shortly after the game’s launch. Although the question is quite relevant since Fatshark recently mentioned his intention to implement cross-saving soon in Warhammer 40,000: Darktide. If it is currently impossible to join a player’s game on another gaming platform, the time has not yet come to question the cross-save between Steam and the Xbox Game Pass, or between console and PC accounts. But there’s still good news, Fatshark went on to say that crossplay between Steam and Xbox Game Pass will be rolling out “soon after the game launches”, let’s just hope the Swedish studio lives up to its words. Very bad news for a cooperative game available both “for free” in Microsoft’s subscription service, and also on the most popular PC gaming platform. Fatshark also answered this question recently by indicating that Warhammer 40,000: Darktide would not include crossplay features between Xbox Game Pass and Steam when launched.

The answer to this question is unfortunately very simple, we just can’t. Fatshark also apologized for this in a recent letter, which while taking into account the studio’s responsibility for this failure, also states that other key dates for the game will have to be postponed, including its release on Xbox Series and the implementation of a crossplay system between Steam and Xbox Game Pass. The game is still in great technical difficulty, weighed down by a myriad of bugs and optimization problems that make the gameplay uninviting for its players. After two months of play, Warhammer 40,000 Darktide is not really in a very positive state. Two months later, the game is still in a state that does not allow crossplay between Steam and Xbox Game Pass. Warhammer 40,000: Darktide did not have the launch expected by its Fatshark studio.
